![]() ![]() ![]() The Perlin noise is basically a pseudo-random mapping of R d /// x0, y0 and z0 can be any real numbers, but the result is /// zero if they are all integers. The Perlin noise is a kind of gradient noise invented by Ken Perlin around the end of the twentieth century and still currently heavily used in computer graphics, most notably to procedurally generate textures or heightmaps. You are encouraged to solve this task according to the task description, using any language you may know.
0 Comments
Leave a Reply. |